/*
Bounce Jam - Physics-based platform game
Copyright (C) 2010 NewFolder Software

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>
*/

#ifndef _APPLICATION_H_
#define _APPLICATION_H_

#include <stack>

#include "GameState.h"

class Application
{
private:
	std::stack<GameState*> GSStack;
public:
	Application();
	~Application();
	void run();
	void pushGS(GameState* gameState);
	void popGS();
};


#endif